Hi, I’m Renee.

I’m a UX research and strategy leader with nearly 20 years helping organizations make better product decisions by staying close to the people their products serve. I translate complex human needs into strategies and directions teams can actually build from.

Want to see my work?

Much of my work is under NDA. However I’m able to share some lightweight project overviews:

If you’re looking for more detailed case studies, please contact me.


About me

I got into UX because I believe the people using a product deserve to be more than an afterthought in how it's built. Nearly 20 years later, that conviction hasn't changed. The work has gotten more complex, more strategic, and more urgent, especially as AI reshapes what products can do and who they leave behind.

What I do well is translation. I take the messy, competing realities of what users need, what teams understand, and what technology makes possible, and find the thread that gives everyone a direction worth building toward. I've done that at the local level, helping Multnomah County rethink how it delivers services to thousands of community members, and at scale, directing research on AI products reaching millions. The context changes. The core work doesn't.

My career has been defined by showing up when the ground is shifting: responsive design before it was standard, research operations before most teams had them, AI product strategy as models rapidly evolve. I didn't plan it that way. I think I just gravitate toward problems where the answer isn't obvious yet, and toward teams that are exploratory and collaborative enough to find it together.

Right now I'm looking for somewhere to go deep. An organization that's genuinely curious about the people it serves, and motivated to grow. I do my best work helping teams find solid footing during moments of real change, without losing the human thread that makes the work matter.

Outside of work, I'm the founder of a small studio exploring play as a design practice — letterpress, board games, and hands-on making. It turns out the same instincts that make a good game can also make a good research session.

“Renee has become an incredibly valuable partner on both projects and in team management. I frequently look to Renee to validate ideas, assumptions, and my understanding of situations and problems.”

– Executive Creative Director at Instrument

What others say…

“She established herself as one of the few ‘adults’ in the room, someone you could rely on to get things done and navigate rough situations with confidence and grace.”

– UX Program Lead at HP

“She’s the best manager, advocate, and mentor I’ve ever had, and a star model for how to thoughtfully lead with empathy in a way that surfaces the strengths of every individual on the team.”

– Former direct report